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View Profile Akadra

18 Game Reviews

5 w/ Responses

27 errors on the destructable terrain.

Destructable terrain soesnt work!
I made a square with the name of square and an instance of square...
And everything the map named map0 in instance- and normal names and i mad a circle.
But if i start it up it says:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 1: Statement must appear within on/onClipEvent handler
import flash.display.BitmapData;

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 2: Statement must appear within on/onClipEvent handler
import flash.geom.ColorTransform;

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 3: Statement must appear within on/onClipEvent handler
import flash.geom.Matrix;

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 5: Statement must appear within on/onClipEvent handler
var max:Number = 400;

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 7: Statement must appear within on/onClipEvent handler
var myMatrix:Matrix = new Matrix();

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 12: Statement must appear within on/onClipEvent handler
var myCT:ColorTransform = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 18: Statement must appear within on/onClipEvent handler
var myBmp:BitmapData = new BitmapData(1000, 1000, true, 0x00000000);

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 20: Statement must appear within on/onClipEvent handler
attachBitmap(myBmp, 0, "never", false);

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 22: Statement must appear within on/onClipEvent handler
attachMovie("hole", "hole_mc", 10);

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 23: Statement must appear within on/onClipEvent handler
hole_mc._visible = false;

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 25: Statement must appear within on/onClipEvent handler
myMatrix.translate(0, 120);

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 28: Statement must appear within on/onClipEvent handler
attachMovie("square", "square_mc", 11);

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 29: Statement must appear within on/onClipEvent handler
function makeMap(x) {

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 38: Statement must appear within on/onClipEvent handler
onMouseDown = function () {

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 59: Statement block must be terminated by '}'
if (myBmp.getPixel(_root[i]._x, _root[i]._y) != 0) {

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 80: Syntax error.
// colors instead of removing pixels.

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 57: Statement block must be terminated by '}'
if (_root[i]._name != "square_mc") {

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 80: Syntax error.
// colors instead of removing pixels.

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 52: Statement block must be terminated by '}'
if (_root[i]._name.indexOf("squar e") != -1) {

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 80: Syntax error.
// colors instead of removing pixels.

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 49: Statement block must be terminated by '}'
for (i in _root) {

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 80: Syntax error.
// colors instead of removing pixels.

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 42: Statement block must be terminated by '}'
onEnterFrame = function () {

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 80: Syntax error.
// colors instead of removing pixels.

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 42: Statement must appear within on/onClipEvent handler
onEnterFrame = function () {

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 1: Statement must appear within on/onClipEvent handler
_root[i].removeMovieClip();

And more! Dont put codes in a collab what doesnt work! 27 errors!
Give me the real script please.Akadra,

Yaay! i did it!

I think its a little wacky fault. but i made ALL of them fight! Zim and a robot guy, nick and bib? I dont watch the show...
But it was a cool game! two and a half thumbs up! Loved the animation too! original idea too!

Akadra,

Julianrocks responds:

So, you like it too?

yeah robots name is GIR

and its Dib.

Watch Zim. Its Awesome.
Thanx.

I saw every tut on preloader and still i have a Q

You know... i saw every tutorial and tried them all... but none of them work!!!! grr. makes me mad!
And then i saw your tutorial, i tought: "Oh god! let this one help me!" And i see it is the same...
And i pop up with the question: Do i really HAVE to add a scene? or can i adjust the script alittle tiny bit? that it only skips to frame 1? coz if i add a scene... my whole movie is ****** up! and you know thats not good!
So i ask: Please... Do i REALLY HAVE to add a scene?.
Bdw the tutorial outlook looks good! i like the background!

Akadra,

James-Flash-Prod responds:

Rplace nextScene() with nextFrame().

I Like it but make the walking and blood more...

real!

I knew how to beat this game: i am not gonna tell it but that guy that reviewd before me is dumb! I think his IQ is not higher then 50

Very futuristic! wáW! cool!

make an sequel! with more things like obstacels! or an platform were you can do an power jump or something@!

It was crappy drawn... but that makes it funny!

It was cool! i protect you! here is a 5!

bkdude responds:

yeey thx :-)

heartless...

Heartless...

M@ke m0re!

Th@t w@s s0 c00l.
I w@s sm!l!ng my f@ce 0ff!
C00l gr@ph!cs, n!ce v!0lence...
a gave you a five!

By the time you read this, you read by the time you.

Age 94, Male

God's boss

Old Olney

Joined on 9/10/06

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